How we count
Every number on RoTerminal, where it comes from and how often it’s read.
From Roblox
Roblox’s own public numbers, exactly as Roblox reports them.
- Playing nowEveryone in the game at that momentEvery minute for the biggest
- VisitsRoblox’s running total of times it’s been playedEvery few minutes
- Likes and dislikesIts thumbs up and downEvery half hour
- FavoritesAccounts that saved itEvery 6 hours
- Badges earnedEach badge in the past day, and everyone who holds itOnce or twice a day
- Members and followersA studio’s group, a developer’s followersDaily
- Created and updatedThe dates Roblox showsEvery few minutes
Counted by us
Made from Roblox’s numbers above, kept over time.
- Everyone playing RobloxOur own count of every public game, since Oct 1, 2026.Every minute
- Player historyEvery chart, from our own counts. Most games start Sep 27, 2026; games we found later start then.Since Sep 27, 2026
- Daily average, peak and lowThe average is time-weighted over the day. Days run midnight to midnight, New York time.Daily
- RankAmong every game we track, by players right nowEvery few minutes
- Against last weekWe compare with the same hours a week before, not the day before, because Roblox player numbers change a lot from day to dayLive
- UpdatesWhen Roblox shows a new version published, and what players did in the hours afterEvery few minutes
≈Estimates
These are close to the real numbers, but we calculate them instead of counting them.
- New players a dayAbout how many people played it for the first time in the past day
- Unique playersAbout how many people have ever played it
- Reach a badgeA badge earned in a day, as a share of new players that day
- Average visitAbout how long a visit lasts, over a day
- Part daysA day we counted for under about 22 of its 24 hours
- Everyone playing Roblox, before Oct 1, 2026Rotrends’ count without about 100,000 games it can no longer read, which sit stuck at old numbers (5.9M on Oct 1). How much to take out each quarter is set by how much Roblox’s own reported hours grew.
- Roblox-wide days with gapsFilled in from the same weekday’s shape in the weeks around it
≈Earnings
About how many Robux a game makes, on its page. It’s our estimate, marked Estimate, until its owner connects their Roblox numbers.
- Monthly RobuxWhat the game makes from what it sells, after Roblox’s cut, with what that comes to in dollars at Roblox’s cash-out rate
- Checked every dayWe check our estimates against the real numbers of games whose owners connected, and they get sharper as more connect. No game’s own numbers are ever used for its own estimate.
- VerifiedOnce an owner connects, their page shows Roblox’s own number, marked Verified, never our estimate
- Kept privateAn owner who connects decides what everyone else sees: nothing at all (not even our estimate), a range, or the exact number. Nothing is shown until they choose.
- Too small to sayA game with only a few people playing has no estimate: one sale would move it too much
- Not includedRoblox’s Creator Rewards, which only Roblox can see
Never estimated
What a game is worth. A price only shows when its owner lists it for sale.
Download the data
With Studio, every game’s History downloads as a spreadsheet, a row a day or a row an hour: averages, peaks, visits, likes, new players and what came out that day. Using a script or an AI assistant? Start at roterminal.co/llms.txt.